event program

NepHack 2

  • December 28 – 29, 2018
  • 10:00 am to 4:00 pm
  • Kathmandu University Dhulikhel

Event Description

Pentesting Competition is an event at IT Meet which provides a vehicle for up and coming cyber security student teams to build and hone the skills required to effectively discover, triage, and mitigate critical security vulnerabilities. This competition is unique in offering a simulated environment that mimics real world networks. The competition focuses on improving the security posture of a fictitious organization and reporting on risks in a manner that is similar to a real professional environment. It consists of the participant teams, maximum of 3 members receiving some problem based on cyber securities and vulnerabilities that has to be solved and submitted under a certain time limit. The team can discuss and help each other while tackling the problem. Participants must use their technical knowledge and skills to identify weaknesses in a simulated corporate environment without impacting the operations of simulated business activities.

Game types:

Contest time:
Dec 28 10:00 AM ~ Dec 29 04:00 PM (GMT+8, 48 hours)

Registration fee:
500 per person

Contest Information:
Qualification is online jeopardy for 48 hours.
Solving each problem will get certain points. Winners will be ranked by points.If the points are the same, the winners will be ranked by time of the last correct submission.
Flag format: cynical_flag{secret_key}
Game makers and staffs will not be counted in the ranking process.
You are not allowed to attack other participant.

To encourage the participant,we have monetary reward as well.

1st place: Rs.20,000
2nd place: Rs. 10,000
3rd place: Rs. 5,000

Contest rules:
During the contest, any of the following behaviors will lead to disqualification:
Any behavior that compromises the fairness of contest
Publishing, exchanging problem solutions
Attacking any personnel, including participants and non-participants, or the contest system itself.
One team can have maximum of 3 member.

Organizers may rearrange/modify contest problems, proceedings, and rules.

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